Tile Efficiency
Which tiles help you win fastest
Tile efficiency = how many tiles can complete your hand.
EFFICIENT SHAPES (keep these):
1. Pairs
• Need 2 more for Pung
• 2 tiles available × 3 suits/deck = many chances
2. Sequences (Chows)
• 4-5 can become 3-4-5 OR 4-5-6
• Two possible completions
3. Double-sided waits
• 4-5-6-7 can complete with 3 OR 8
• Maximum flexibility
INEFFICIENT SHAPES (avoid):
1. Lone terminals without pair
• 1-Dot alone needs TWO more 1-Dots
• Or 1-2-3, but you don't have 2-3
2. Isolated honors without pair
• Can't form Chow, need exact match
Efficiency rule: More completion options = better.